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Question:5x^2y^10 over 2x^1(3x^3y^1)^2
Answers:(45/2)x^7 y^8
Answers:(45/2)x^7 y^8
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Answers:
Answers:
Question:y = x^2 + x + 11
The value of y is a prime number when x = 0 , 1 , 2 , 3
The following statement is NOT true..
'y= x^2 + x + 11 is ALWAYS a prime number when x is an interger'
show that the statement is not true!
PLEASE HELP NEEDED
Answers:All you need is a counter example. For example, try x = 10. y = 10 + 10 + 11 y = 121 121 is 11 which is not prime.
Answers:All you need is a counter example. For example, try x = 10. y = 10 + 10 + 11 y = 121 121 is 11 which is not prime.
Question:f(x) = 2x2 + 3x 2.
(a) Solve the equation f(x) = 0.
(b) Sketch the curve with equation y = f(x), showing the coordinates of any
points of intersection with the coordinate axes.
(c) Find the coordinates of the points where the curve with equation y = f( 1/2 x)
crosses the coordinate axes. (3)
When the graph of y = f(x) is translated by 1 unit in the positive xdirection it maps
onto the graph with equation y = ax^2 + bx + c, where a, b and c are constants.
(d) Find the values of a, b and c.
Answers:a (2x1)(x+2) x = 2 or 1/2
Answers:a (2x1)(x+2) x = 2 or 1/2
From Youtube
Fallout New Vegas "Very Hard" Character Build :This is a character build designed to conquer even the most difficult battles on Very Hard difficulty in Fallout New Vegas, without depending on gimmick weapons like the Alien Blaster. It revolves around massively increasing critical hit percentages and damage bonuses to make a particular set of weapons obscenely powerful. I spent a good deal of time on this video, so any suggestions/comments/thumbs up would be appreciated. Unfortunately I had to cut out a bit to keep it in the 15 minute limit, but the important gameplay commentary is there. Final SPECIAL stats: Strength 6 Perception 7 (+) Endurance 9 Charisma 2 Intelligence 4 Agility 10 Luck 10 Traits: Kamikaze Built To Destroy Important skills: Guns 100 Lockpick 100 Melee Weapons 45 Repair 90 Science 70 Survival 45 Perks: Confirmed Bachelor Run n' Gun (45 Guns) Travel Light (45 Survival) Gunslinger Rapid Reload (AG 5) Commando Finesse Sniper (6 PE, 6 AG) Cowboy (45 Guns, 45 Melee) Hand Loader (70 Repair) Better Criticals (6 PE, 6 LK) Grim Reaper's Sprint Nerves of Steel (7 AG) Action Boy (6 AG) Math Wrath (70 Science) Points I wasn't able to bring up in the commentary: You need the Cowboy perk to boost the power of the Ranger Sequoia. This also makes the cowboy repeater much more powerful, which is useful until you get the Sniper Rifle. I recommend using Psycho/MedX liberally, the power bonus is very noticeable and I always use it before difficult fights (such as against deathclaws) Confirmed Bachelor ...